Anarchy Software
Free FPS Game Making Group founded in 2004. Creates FPS Games and talks about video gaming news. All Games made with FPS Creator (www.fpscreator.com). Also creates mods for existing video games as well.

Apr
02

If you think this site was really going down, you’ve been fooled! I will still Make mods for games, don’t you worry. Just had to pull a prank on april 1!.

 

- Now to counter sue the Censorship Advocates!

Apr
01

Today I got an email from a video game censorship advocate in MA. It told me to shut down this site or they would “sue my ass off” for distributing violent games that promote child molestation (they don’t!) This is the third blog I have been threatened with lawsuits over.

 

It’s quite disgusting.

 

I have to shut down this blog to prevent myself from being sued.. I won’t be back. They also tell me any and all copies of my addons have to be destroyed, including ones on my own PC. As well as the games they mod. So I have to go without  games… It’s quite stupid…

 

I won’t be back here… Sorry. It’s over.

 

RIP – Kickass Gaming…..

Oct
15

Well….. Reinstalling FPS creator was something I did 3 nights ago….. And I finally figured out what was making it crash on my Windows 7 PC. my old FPS creator Games are not working on windows 7 but that will be fixed within the week, because my new FPS creator Installation DOES work on windows 7 fine.  I’ve decided to do a Spiritual Successor to Doom 1/2 (NOT a sequel: This is a game that has a lot of inspiration from Doom without being a Doom Game). The premise of the story for the game  is that a conglomerate is doing genetic experiments on the labs on the Moons of Jupiter. The labs go silent and they send you in “Corporal Taggart” to investigate. Throughout the thing you fight the experiments that are inspired by the doom enemies but not based on them. They look similar enough but are not remakes…  You also fight zombified soldiers just like in Doom, some with pistols, some with shotguns, some with Machineguns, etc.  You also fight mutated versions of all enemies that are faster and stronger. They are MUCH worse than the normal ones they are based off of. These are the cybernetically enhanced varieties and they will challenge the player.

 

So far I have a few levels done, all remakes of Doom 1, Doom 2, TNT Evilution, Doom 3 : Resurrection of Evil and Doom64 Maps. These are part of a bonus 10 map episode that is an expansion to the normal original map based 10 level episode that will be released as well. The normal episode follows Taggart through the bases on Jupiter clearing out the experiments. He finds a teleport to the Mars Bases and that’s where the Tribute Episode begins… Here are some screenshots:

 

 

 

 

This along with Windows 7 Patched versions of Onslaught, Onslaught : Operation assblast and Reality, will be out within 2 weeks…. More info later, Gamers…

 

 

Oct
03

My Randomizer mod for Zdoom, IMOD, has been updated again… Quite a lot of updates for it lately, which is good. It is a randomizer mod like AEOD that randomly replaces original enemies/items/weapons from ones from realm667 and ones from other addons of mine. It also has RPG elements such as levelups and the ability to upgrade your movement speed and max health through levelups, both of these stats start “nerfed” (aka weaker than they normally would be in normal doom), so that it’s a challenge at earlier player levels. You can also buy items buy hitting F1 to select an item to buy, and then can buy the selected item with the F2 key if you have enough credits. You get credits per levelup.

 

Other features include improved lighting, blood, and lensflare effects on torches, the ability to play custom maps that require Final Doom or Ultimate Doom in Doom 2. There are 4 doom 1 episodes defined that allow you to for instance, play 2002ADO.wad inside of doom 2. All the textures needed are included to play the maps right, and in Doom 1′s case, doom 2 enemies will randomly show up to make it more interesting and the SSG is available as well.

 

The new version is out. It has a new feature to add creepy horror elements to the game. Frightening sound effects, like in youtube screamers, will play every once and a while to freak you out. It is completely random when they play, it can happen 3 seconds in, or 2 minutes in, maximum time it can happen is 5 minutes in to the map. So it’s very unpredictable. Some of these sounds are quite loud and horrific. I think it’s a nice feature and it will make the game way more creepy.

 

 

 

 

Here are some screenshots with the new bloom effects shown off. The wad I am playing is a Doom 1 wad called rrward02.wad. It’s Awesomely well done for a 1995 wad.

 

 

More Screenshots, This Time from Eternal Doom 3 (high-res textures had to be turned off to play it)

 

 

 

 

 

 

 

 

More Screenshots from Momento Mori, and the IMOD versions of strain and Mars Doom

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Download IMOD here.

 

To install unzip the files to your Zdoom folder where Doom 2 is installed. Run the load.bat or imod.bat files with the wad to play as the  first parameter (aka “Load mm2.wad” mm2.wad), or type this in the windows run box “C:\doom2\zdoom.exe -file imod.pk3 <wad to play>”. Substitute Gzdoom for zdoom if you want to run with that, and change the folder doom2 is installed in if you must.

 

 

I made high-res bumpmapped textures for the mod  and heavy metal music renditions as well. They are available Here . Unzip them to the same folder. These require Gzdoom due to the skyboxes that are present. To run with them type this in the run box instead: “C:\doom2\zdoom.exe -file imod.pk3 imgfx.pk3 <wad to play>”. As before substitute Gzdoom.exe if you want and change the folder to your doom2 folder.

 

Here is the bonus pack. It contains the converted megawad maps from Obituary, Strain, and Mars Doom. Unzip it to your zdoom/doom2 folder. Strlev is the wad for playing strain. oblev is for obtic, marspjlv is for mars doom. Run them by typing the .wad file after the load.bat or the gzdoom -file imod.pk3 command. Enjoy…

 

 

Oct
01

My Newest Zdoom (doom2 only) Gameplay enhancement MOD, IMOD, has been updated again. For people who don’t know what IMOD is, it’s a random enemy/item/weapon replacement mod with RPG features and Graphics upgrades, designed for Doom 2, that can be run in any Zdoom Compatible port.  It has new enemies, items, weapons randomly replacing old ones. It also has level ups and improvements to player speed, and max health available through those levelups. Due to this, the players movement speed and health start “nerfed”. Every time you level up, your max health and movement speed increase by a random number, and you get totally healed.

Another feature of the mod is the ability to play any Doom 1 and Final Doom wad in Doom 2. Since I don’t own either game anymore (lost my copies), I needed this to play stuff like Plutonia 2, 2002ADO, etc.  The levels are available through doom 1 episodes 1-4 which start empty but if you load  doom 1 wad that replaces any episode you can play it through the mod.

The new version fixes a serious bug with Zdoom maps and many map07′s, and any doom 1 episode x map 8 map where enemies are needed to be killed to lower a floor, or raise a floor. In older versions nothing would happen once you killed all the enemies needed. Now this bug has been fixed. This should also fix Zdoom maps that use scripting to make it so killing all enemies in a room is needed to progress.

Here are some screenshots with the new bloom effects shown off. The wad I am playing is a Doom 1 wad called rrward02.wad. It’s Awesomely well done for a 1995 wad.

More Screenshots, This Time from Eternal Doom 3 (high-res textures had to be turned off to play it)

More Screenshots from Momento Mori, and the IMOD versions of strain and Mars Doom

 

 

 

 

 

Download IMOD Here.

To install unzip the files to your Zdoom folder where Doom 2 is installed. Run the load.bat or imod.bat files with the wad to play as the  first parameter (aka “Load mm2.wad” mm2.wad), or type this in the windows run box “C:\doom2\zdoom.exe -file imod.pk3 <wad to play>”. Substitute Gzdoom for zdoom if you want to run with that, and change the folder doom2 is installed in if you must.

I made high-res bumpmapped textures for the mod  and heavy metal music renditions as well. They are available Here . Unzip them to the same folder. To run with them type this in the run box instead: “C:\doom2\zdoom.exe -file imod.pk3 imgfx.pk3 <wad to play>”. As before substitute Gzdoom.exe if you want and change the folder to your doom2 folder.

Here is the bonus pack. It contains the converted megawad maps from Obituary, Strain, and Mars Doom. Unzip it to your zdoom/doom2 folder. Strlev is the wad for playing strain. oblev is for obtic, marspjlv is for mars doom. Run them by typing the .wad file after the load.bat or the gzdoom -file imod.pk3 command. Enjoy…

Sep
28

I did some more work on my random enemies/weapons/items replacement + RPG + Graphic improvement MOD IMOD. Since the last version some major changes were made.  A bunch of new enemies all based on Dehacked ones from Marspr9c.wad (a great wad, available on doomworld.com/idgames), were added to the mod. These include invisible imps, kamikaze exploding barrels, ghost barons, sentry droids, hell bimbos, homing missiles and near-invincible plasma turrets. These complement the others I took from Strain and Beyond doom and turned them to decorate from dehacked (not an easy task).

Also, the high-res textures have been updated. There are no high-res switch and wolf3d textures anymore, due to wads replacing these with textures that look nothing like them, I want the wads textures to show up not resized high-res ones that ruin the look of the game, so I deleted them.

Due to these changes, I highly recommend users, especially ones with the high-res pack to re download the mod and the high-res pack for it….  I also have released special versions of the 3 big megawads altered to run in IMOD now. These megawads (Strain, Obituary, and Mars Doom), had dehacked enemies and needed changes to them to convert them to decorate and textures renamed in some cases for them to work. To play them in IMOD, play these wads, Not the original wads.

 

To install unzip the files to your Zdoom folder where Doom 2 is installed. Run the load.bat or imod.bat files with the wad to play as the  first parameter (aka “Load mm2.wad” mm2.wad), or type this in the windows run box “C:\doom2\zdoom.exe -file imod.pk3 <wad to play>”. Substitute Gzdoom for zdoom if you want to run with that, and change the folder doom2 is installed in if you must.

I made high-res bumpmapped textures for the mod  and heavy metal music renditions as well. They are available here . Unzip them to the same folder. To run with them type this in the run box instead: “C:\doom2\zdoom.exe -file imod.pk3 imgfx.pk3 <wad to play>”. As before substitute Gzdoom.exe if you want and change the folder to your doom2 folder.

Here is the bonus pack. It contains the converted megawad maps from Obituary, Strain, and Mars Doom. Unzip it to your zdoom/doom2 folder. Strlev is the wad for playing strain. oblev is for obtic, marspjlv is for mars doom. Run them by typing the .wad file after the load.bat or the gzdoom -file imod.pk3 command. Enjoy…

Sep
27

A new version of IMOD has been released. IMOD is a randomizer/rpg/gfx improvement mod for Zdoom (Doom 2 required), designed to enhance Doom 2 by adding random enemies, random weapons and items, RPG elements like levelups, etc, buying and selling items (new), improved lighting, lens flare effects, and blood effects, and the ability to play Doom 1 and Final Doom wads in Doom 2.

The new version, 3.0, adds a new feature, buying and selling items. Hit F1 to select an item to buy. Hit it again to cycle through the list. Hit F2 To buy the selected item with the credits you earn per levelup. Hit F5 to select your class when you start the first map you play. Hit F5 to cycle through classes. Each have unique movement speed, and starting health stats as well as more damage with certain weapons. There is also the ability to buy Weapon Upgrades that can be used to upgrade the current selected weapon when you buy the upgrade. There are 3 upgrades that can be applied to any weapon this way, a fire rate upgrade, a damage upgrade and an infinite ammo upgrade. Weapons with certain upgrades will keep them over levels so you never loose them.

You level up after killing so many enemies. Your movement speed and total health increase per level up. The number they are increased by is random. The more you level up the harder it will be to level up again, like in many RPG’s.

Since I don’t have a copy of The Ultimate Doom or Final Doom anymore, I needed a way to play Megawads that require those games in Doom 2. So I added final doom and missing doom 1 textures into the mod and mapinfo lump info needed to play episodes 1-4 of replacement Doom 1 wads… Randomly, enemies such as hell knights, etc, will randomly replace doom 1 enemies, and  you can get the ssg in both games….

 

Download IMOD Here.

To install unzip the files to your Zdoom folder where Doom 2 is installed. Run the load.bat or imod.bat files with the wad to play as the  first parameter (aka “Load mm2.wad” mm2.wad), or type this in the windows run box “C:\doom2\zdoom.exe -file imod.pk3 <wad to play>”. Substitute Gzdoom for zdoom if you want to run with that, and change the folder doom2 is installed in if you must.

I made high-res bumpmapped textures for the mod  and heavy metal music renditions as well. They are available here . Unzip them to the same folder. To run with them type this in the run box instead: “C:\doom2\zdoom.exe -file imod.pk3 imgfx.pk3 <wad to play>”. As before substitute Gzdoom.exe if you want and change the folder to your doom2 folder.

EDIT : A serious bug has been fixed. There was 1 texture, Ashwall1 that would constantly have the HOM effect. It’s been fixed. A weird bug. Don’t know what caused it.

Sep
24

Today I did some more work in my Zdoom Random Enemy/Weapon/Item Replacer with RPG Features mod IMOD. This mod gives you a new experience with new enemies and weapons in Doom 2 (doom 1 not supported), and has RPG features like Levelups, etc, slower movement speed at lower levels, less max health etc. It also comes with improved lighting effects, lens flare effects, the ability to play Doom 1 and Final Doom maps in Doom 2. Since I lack both of those, I need a way to play megawads for Doom 1 (2002ado, etc), and Final Doom (plutonia 2) without owning those games.

The new version (2.8) fixes a bug with one measily missing texture in Doom 1, one was not there, causing any doom 1 maps that used it to give me the missing texture error in gzdoom. This version also has an improved music pack in the gfx pack (see below) with my own Heavy Metal remixes of the original Doom 1, Momento Mori 2, Strain, Eternal Doom, and Perditions gate music. Download it here.

To install unzip the files to your Zdoom folder where Doom 2 is installed. Run the load.bat or imod.bat files with the wad to play as the  first parameter (aka “Load mm2.wad” mm2.wad), or type this in the windows run box “C:\doom2\zdoom.exe -file imod.pk3 <wad to play>”. Substitute Gzdoom for zdoom if you want to run with that, and change the folder doom2 is installed in if you must.

I made high-res bumpmapped textures for the mod, and heavy metal music renditions as well. They are available Here . Unzip them to the same folder. To run with them type this in the run box instead: “C:\doom2\zdoom.exe -file imod.pk3 imgfx.pk3 <wad to play>”. As before substitute Gzdoom.exe if you want and change the folder to your doom2 folder.

Sep
20

So Lo and Behold, the anti-gamers decide to make it personal, AGAIN! After threatening my life on a message board in 1999, they decide now they need to make My damn video game a target of their attacks. My Game, for people who don’t know is called Onslaught, It’s a free Game I made in my spare time learning how to build Standalone games using Gzdoom. It’s based on a premise me and my friend came up with for a FPS back in 1995. You play as a cybernetic mercenary trying to stop a cult of religous Zealots from nuking the world after they nuke Paris and Washington DC in 2270.

 

 

After searching for info on people talking about the game I came across this Pro-Censorship Group attacking violent games, claiming Half-life causes people to turn away from Creatonalism to turn to the “blasphemy that is science and evolution”,  claiming Star Wars and it’s games are secret Straight to Gay Converters, and saying Turok the Dinosaur hunter was originally called Turok the Dinosaur Fucker, complete with faked photos of each. You might think this is funny, but their claims are disgusting and their worst, attacks Onslaught. Here is an article they wrote attacking the game.. I am disgusted by this… I have decided to attack them back in the name of Bullshit killing ™… Lets start from the beginning…

 

 

 

“Recently, a Man in Washington, DC, A Deranged Gamer Druggy School Shooter killed 13 people in cold blood. It was said he was addicted to Violent Games, such as “Call of Duty” (Baby killing simulator), “GTA 5″ (which came out a day before), “Skyrim” (Faggot attracting gay dragon fuck fest), “Dark Forces” (Star Wars Straight to Gay gamer converter), “Serious Sam” (Disgustingly Violent game that also was played by the Columbine Shooters), “Half-Life” (Game played by evolution worshipping Satanist Baby Raping Cultists from Washington State!) “Doom” (Most violent game ever, columbine shooters obsessed with it), and even worse “Deus Ex” (The Most Disgustingly violent game ever, the single biggest cause of mass violence).  While I went searching for more info on such games, I came across this blog, and this article… Behold the vile treachery of the multi million dollar gaming industry and it’s attempt to market this baby raping trash to 3 year olds!”

 

First the author (a concerned parent named Tom Wilson apparently, more on that later), calls Aaron Alexis a “Deranged Gamer Druggie” (misspelling Druggie too!),  then goes out to call Call of Duty a baby killing simulator, and then like many other idiots are doing now, precedes to blame the Shooting on GTA5! He then Falsely Claims Aaron Played Skyrim, Dark Forces, Half-life, Serious Sam, and Doom, all with fake claims of what they are including calling Skyrim a “Gay Dragon Fucking Simulator”, then going out there by saying Harris/Klebold Played Serious Sam even though the game came out 5 years too late!  But the worst 3 parts are that he Blamed Deus Ex, Doom, and MY DAMN GAME onslaught for the massacre. Number 1, Deus Ex is the best game ever, not the most violent and there is no way it causes School Shootings. It’s a stealth game, not “the single biggest cause of mass shootings”. Then he goes out to blame Doom!!! DOOM! A game that gets unfairly and fraudulently  blamed for columbine all the time.. A great game that is not even that violent…   But the worst part is below, how he utterly photoshopped My Game with a penis in it to try to say it’s a baby raping simulator.

 

 

“The blog in question is ran by an employee of a violent video gaming company “Anarchy Software”.  This company has been making popular violent games for years apparently, but no one outside of the violent gaming fans  have been talking about them.  They have made such games as “Onslaught : Operation Assblast” (A prequel to the game in question in the post), and many other horrible games that all involve Horribly Violent Language, violent killing,  constant swears, horrible voiceovers, and killing of teachers.  The latest simply goes to far. Half-way through they game (I downloaded this piece of trash and played it), this showed up

 

< picture he posted taken out for being pornographic >

 

 

I then heard a baby crying. So this game is a baby raping simulator”

 

First of All. Anarchy Software (my free game making blog, IS NOT a blog for the gaming company with that name, for a real gaming company with that name does not exist, it’s just a cool name to release games under, NOT a real development firm. But he doesn’t care does he!  He goes out to claim “we” (not me, like I’m part of a gaming firm or something) is making “popular games” (far from it, I have gotten less than 50 downloads on my games, I hardly call that popular). He’s right about the language and everything up to the Penis part though. And that’s where it gets fucked up. That image you see above, he claims it came from my onslaught game release post. Read the post  yourself. The image in question is not there. In fact it’s blatantly obvious he photoshopped the picture.  And then he claims he heard a baby crying and that’s his proof that Ons is a “baby raping simulator?”. Now I will repeat this for future references. There is no Damn baby raping in onslaught, nevermind  single baby. I dare you to find one, “Tom Wilson” for I think you will utterly fail.

 

 

 

“This screenshot is in a post the deranged baby-killing authors of the game posted on their site yesterday. They must all be serial killers because only a serial killer would enjoy trash like this. It disgusts me.  They go out and sell trash like this to 3 year olds, and then those three year olds after playing the game only for 5 minutes learn military tactics and shoot up a kindergarten like Adam Lanza Did. It’s horrible and people like this should be in jail for murdering people and being non-christian filthbags. In fact I propose that we go back to middle ages time and start torturing gamers like they are witches. Burn them at the stake! But no one will agree to that…”

 

This is even worse, He claims that  the fictitious employees of Anarchy software are all serial killers, so in his mind he is a moronic fundamentalist moron who thinks all gamers and game companies are school shooters and murderers. He then claims that Anarchy Software like all gaming companies in his mind sell this “trash” to 3 year olds! When the average age of a gamer is 34 years old, this just sounds idiotic, like the poster. Then he goes out to say gamers should be tortured by “burning” them at the stake, Like it’s 1799 for God’s Sake… What the hell is he thinking?!!!  He has to be a religious Zealot!!! There is no way he isn’t for that to be true. Do we really have morons like this who want to torture gamers to death?

 

 

“I demand congress do something about the gaming industry and all their fans, to prevent more school shootings.  We need to take drastic measures to save the children. Search for any violent or non-violent gamer (non-violent ones don’t exist), barge into their homes, Beat the shit out of them, then pull them out of their homes naked and tortured and send them to fundamentalist funded anti-gamer violence detraining camps where military tactics, torture, and physical abuse are used to turn them into normal civilians and kill off the worst offenders.  It will stop future school shootings. Trust me. The violence is required to save more children.   This plague of youth violence is caused by “violent gaming companies” like anarchy software. Blood is on your hands, Anarchy software for creating mass killings.  You sick pathetic excuses for humanity must be stopped.”

 

Now begins the disgusting part. He calls for “Drastic Measures” to save the children! He wants all gamers arrested and “the shit beat out of them” to be dragged to “fundamentalist funded anti-gamer violence detraining camps where military tactics, torture, and physical abuse are used to turn them into normal civilians and kill off the worst offenders”. This is disgusting.  He then justifies this by saying the violence is necessary to stop more school shootings.  He then blames anarchy software for the mass killings and says “Blood is on your hands”.  What kind of disgusting morons do we have here, we have brainwashed idiots, that’s what. It’s them who should be put in detraining centers, not us. But we won’t stoop down to their puritanical levels and condone torture, like they are doing. It’s just disgusting and this crap has gotten out of control since Sandy Hook. Something needs to be done with moronic losers like this…

 

 

 

 

Sep
20

I recently released a new version of my Zdoom Random Weapons/enemies/items replacement mod IMOD. It was a good release but had some issues. I have now released a new version to fix those issues.  This mod, for people who don’t know what it does, is a random weapons/items/enemies replacement mod with enhanced graphics and RPG features. You level up like in an RPG after so many kills, and that is important to counteract the fact that you start weaker and slower than in normal doom.

As well as that, it also allows you to play Doom 1 wads and Final Doom wads in Doom 2, and doom 1 wads are enhanced with doom 2 enemies and weapons randomly appearing in the doom 1 levels. So you could theoretically, play 2002ado.wad in doom 2. It doesn’t convert the maps, just has a mapinfo lump supporting the doom 1 levels (e1m1-e4m9), and their progression and music.  To play the doom 1 maps with music you should download the enhanced GFX/Music package below as well. In the menu screen 4 new episodes are available, Doom 1 episode 1,2,3 and 4. These are for doom 1 wads only. Doom 2 episode 1 is for Doom 2 wads.

The new version features slower leveling, but to make it fair, you get fully healed every time you level up and get random total health and speed improvements as well. Download the new version here. Unzip it to your doom 2 folder. I requires Doom 2. I don’t  think it will work for the Ultimate Doom or Doom 1. I don’t have a copy of either to test it so….  To play type this command in your windows run box “C:\doom2\Zdoom -file idoom.pk3 <wad name to play>”. Substitute Gzdoom.exe for zdoom if you run that instead. It should run fine with both. Change your doom 2 folder to what you have it installed in of course.

There is a set of high-res bumpmapped (!) textures, heavy metal music renditions, and 3d models for this as well that soup up the graphics. Download them here. Unzip to your Doom 2 folder. Type this command to play with them: “Zdoom -file imod.pk3 imgfx.pk3 <wad to play>”.  As before substitute gzdoom if you play with that. These have been recently updated today to include better renditions of some doom 1 songs for doom 1 map playing.

 

Enjoy Doom Fans…

Enjoy Doom Fans…

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